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The game was our teacher
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It’s finally done. After about 2 weeks and one year, me and Tudor have finally submitted our first game, Clumsy And The Stars, to the Apple AppStore. The thing is, we were actually planning on finishing it in two months. Let’s take it from the beginning…
In november 2010 Tudor was coming back to Timisoara from Singapore. We worked together a while back at his company and had a great time working on all the projects.
A good time before this, I had an idea about making a social card game on Facebook. It was a particular card game known in Romania and Hungary. We talked about it and the idea of us working together again. We started work the very next day…
In March 2011, after some 6 weeks working time on the card game(we had day jobs too), Tudor laughs out loud and calls me to his laptop. He lets me play a very abstract and simple physics game. I think it had 10 levels total. The concepts were fun and catchy.
The game got us hooked and thinking about using some of the ideas for a game for the AppStore. It made more sense in terms of fun, time and potential results. We didn’t feel sorry at that time for puting the card game aside and starting on Clumsy. And we still don’t.
The two of us did not have experience at making games. Even now, we still have a long way to go before we can say that. But we wanted to make that game.
Me and Tudor had to make a choice to either take some time to study more and experiment, or combine the learning process with the building one. I’ll let you guess which one we chose…
Clumsy is a great name because it also describes our learning process. We made a lot of mistakes and learned a lot of lessons. But more about that in the next post…
